Crashed drop pods on the map have hard drives inside them which can be researched.
Overclocking is how you can increase the production rates of the machines in game. Underclocking allows you to reduce the power consumption of machines, but at a reduced output rate.
Parts Per Minute is a key concept of the game, the buildings in the game input and output resources at a rate per minute. This also relates directly to the different conveyor belts that have different speeds.
Foundations are pretty much well a no-brainier right? Well yes but some best practices should be adhered to that will benefit you in the long term.
Biomass is used as a power source in the early stages of the game. This article shows the different biomass sources and how they can be automated to make solid biomass. The chainsaw enables faster collecting of biomass material and also enables Obstacle Clearing.
The To Do List is how you can create a shopping list of items to build, this can help you identify what materials you need to complete the task.
This is one of my pet peeves, manual crafting is something I really try to avoid.
The following articles group together different inventory management techniques.