1.0 Release

1.0 Release

Start Location: Grass Fields

Hours: Current Playthrough

Vanilla Rating: 100%

With the 1.0 release I return to Twitch streaming and begin my 1.0 Satisfactory playthrough. This playthrough may not be as neat as other but it's going to take me a while to learn everything as I haven't played since Update 5.

LOST

LOST

Start Location: Northern Forest

Hours: Abandoned ???

Vanilla Rating: 100%

After revisiting the LOST TV series I decided to create a playthrough based on the lore. The plan is to build 6 different locations based on the stations on the island.

EDIT: I never finished this playthough … maybe another time.

Tier 1-2 Ready Saves

Tier 1-2 Ready Saves

I am in the process of creating a collection of fresh save files that have Tier 1-2 completely automated and the space elevator ready to send of the first shipment.

Horizontal Challenge

Horizontal Challenge

Start Location: Grass Fields

Hours: 208 Hours before Update 4 release.

Vanilla Rating: 100%

Attempting the Horizontal Challenge created by VSBMEZA3.

Engine Update Experimental (Post Update 4)

Engine Update Experimental (Post Update 4)

Start Location: Rocky Desert

Hours: 594

Vanilla Rating: 75%

Testing the engine upgrade in the experimental branch (pre update 4). Nothing overly special in this build, the primary focus is to find bugs (which we found a few).

After Update 4 was released, we continued with this save and build out tiers 7 & 8. 

5x5x5 NYE 27 Hour Stream Community Build

5x5x5 NYE 27 Hour Stream Community Build

Start Location: Blue Crater

Hours: 27

Vanilla Rating: 100%

9 Players built this over 27 hours straight while we rang in every new year across the globe.

Hovrinskaya

Hovrinskaya

Start Location: East Swamp

Hours: 360 Before Update 5 Release

Vanilla Rating: 50%

I saw a social media click-bait post that had an aerial photograph of the Hovrinskaya Hospital, that planted the seed of a future playthrough. Yes, I did fall victim of the click-bait.

Truck Station

Truck Station

Start Location: Dune Desert

Hours: 220

Vanilla Rating: 50%

Vehicles get such a bad rap and are often overlooked as a transport mechanic. In this playthrough I decided to focus entirely in vehicle automation and all vehicles are utilized in this playthrough (no trains).

This Is Not How You Play The Game Coupon Challenge

This Is Not How You Play The Game Coupon Challenge

Start Location: Northern Forest

Hours: 561 (425 AFK)

Vanilla Rating: 100%

A challenge I created where you work towards obtaining the Golden Nut, with a few rules that need to be adhered to.

Treehouse Build

Treehouse Build

Start Location: Titan Forest

Hours: 249

Vanilla Rating: 69%

When Satisfactory was released on Steam I purchased it again to support Coffee Stain Studios. It seemed fitting to start a new playthrough.

Satisfactory Tutorial Series

Satisfactory Tutorial Series

Start Location: Grass Fields

Hours: 142

Vanilla Rating: 100%

With the upcoming Steam release a whole new wave of new players would be joining our community and they would be full of lots of questions. With that in mind I decided to create a tutorial series to help answer those questions.

Random No Crafting Ruleset (RNCR) Update 3

Random No Crafting Ruleset (RNCR) Update 3

Start Location: Rocky Desert

Hours: 424

Vanilla Rating: 95%

With the release of Update 3 to the Experimental branch I needed to learn all the new things now that fluids were added to the game. I chose to use the RNCR style to bring it up to date.